Combat: Rivers Block Melee Combat
Melee soldiers can not attack across rivers, unless the enemy is across a bridge.
Melee soldiers can not attack across rivers, unless the enemy is across a bridge.
As an alternative rule when winning a battle, the players may agree to allow higher-tiered soldiers to be demoted after a lost combat engagement, instead of removing the soldier from the board.
In the rulebook archers cost 4 coins in addition to the other resources. However, archers cost 5 coins on the Cheat Sheets. The Cheat Sheets are correct. Archers cost 5 coins in addition to the rest of the resources.
If two players are engaged in combat and both play the same action card “Weak Fight” and there is a tie, the base rule applies and the defender wins. “All ties are won by the Defender…” – Combat, p. 22 of the rulebook.
Objectives can only be claimed during your turn. You may NOT claim any objectives on another player’s turn.
Friendly Soldiers – You are allowed to move your soldiers through other friendly soldiers as long as they do not occupy the same space. Enemy Soldiers – You can not jump over enemy soldiers. You are allowed to move around them, but not over them.
No. There is no limit except for however many cards you currently have in your hand. Below are a few good (A)ctions Card and (O)bjective Card combinations: A:Kidnapped followed by O:Capture a Peasant A:Reinforcement followed by A:Promoted A:Promoted followed by O:Retire a Knight/Bolteer
Yes. If a player successfully defended with at least one Counter-Attack dice, he can chose to initiate another counter-attack. The attacking player becomes the defender and the players continue to roll until one of the following occurs: The attacker wins. The defender wins without a counter-attack rolled. The defender choses not to Counter-Attack, even though…
If there are no more soldiers of a certain type in the stockpile, you can not craft/recruit any more of that soldier.
If you are unable to collect certain types of resources at the beginning of your turn because the stockpile is empty, you may collect the same number of resources of another type, not including Craftpoints. Don’t forget, you can always trade for other resources at a 2:1 ratio during crafting, even if there are no…